10+ Years in Product Management & Game Production

With over 10 years in the mobile gaming industry, I’ve led cross-functional teams of up to 50 people, driving successful game launches and delivering strong player engagement.
(Sinek, 2014)
Leadership is not about being in charge. It is about taking care of those in your charge.
My Journey
With over a decade in the mobile gaming industry, I’ve grown from a Developer at Frogsy in 2013 to becoming the CEO and Co-founder of Dizzy Ants in 2024. Throughout my career, I’ve held roles such as Developer, Project Manager, Product Owner, and Product Manager, giving me a well-rounded understanding of game development from the ground up.
I spent nearly 8 years at Qiiwi Games, where I led the Cyprus Gaming Studio as Head of Studio and was part of the executive management team. I oversaw up to 50 team members across 10 departments, including Development, Design, and Business Intelligence and others. My responsibilities spanned from production leadership to annual budgeting and forecasting, ensuring strategic alignment with company goals.


15+ Released Games

40M+ Downloads

20M+ Revenue
Logic Games



Match-3 Games



Word Games



A few of the games I’ve worked on—among many others throughout my career.